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Deletions are marked like this. | Additions are marked like this. |
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## page was renamed from Object Army | |
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||heroLevel|| || || | ||heroLevel || || || |
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||reachTime|| || || | ||reachTime || || || |
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||restTime|| || || | ||restTime || || || |
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||startPosName|| || || ||startTime|| || || |
||startPosName || || || ||startTime || || || |
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||targetPosName|| || || | ||targetPosName || || || |
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||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; "> ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;"> || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; "> ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;"> || |
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CategoryObjects | ---- ScriptObjects |
Properties
Property |
Type |
Description |
alliance |
String |
Alliance of the player who sent the army |
armyId |
int |
army ID |
int |
|
|
hero |
String |
Hero name |
heroLevel |
|
|
king |
String |
Lord name of the player who sent the army |
int |
Type of each wave being sent from the rally point: 1 - transport, 2 - reinforce, 3 - scout, 4 - build city, 5 - attack |
|
reachTime |
|
|
Object |
Object describing the army resources |
|
restTime |
|
|
startFieldId |
int |
FieldId of the army origination point |
startPosName |
|
|
startTime |
|
|
targetFieldId |
int |
FieldId of the army destination point |
targetPosName |
|
|
Object |
Object describing the army troops |