m_city.cityManager.selfArmies[0].missionType
m_city.cityManager.selfArmies[0].king
m_city.cityManager.selfArmies[0].startFieldId
m_city.cityManager.selfArmies[0].targetPosName
m_city.cityManager.selfArmies[0].direction
m_city.cityManager.selfArmies[0].restTime
m_city.cityManager.selfArmies[0].startTime
m_city.cityManager.selfArmies[0].startPosName
m_city.cityManager.selfArmies[0].heroLevel
m_city.cityManager.selfArmies[0].reachTime
m_city.cityManager.selfArmies[0].hero
m_city.cityManager.selfArmies[0].targetFieldId
m_city.cityManager.selfArmies[0].alliance
m_city.cityManager.selfArmies[0].troop.peasants
m_city.cityManager.selfArmies[0].troop.militia
m_city.cityManager.selfArmies[0].troop.scouter
m_city.cityManager.selfArmies[0].troop.pikemen
m_city.cityManager.selfArmies[0].troop.swordsmen
m_city.cityManager.selfArmies[0].troop.archer
m_city.cityManager.selfArmies[0].troop.lightCavalry
m_city.cityManager.selfArmies[0].troop.heavyCavalry
m_city.cityManager.selfArmies[0].troop.carriage
m_city.cityManager.selfArmies[0].troop.ballista
m_city.cityManager.selfArmies[0].troop.batteringRam
m_city.cityManager.selfArmies[0].troop.catapult
m_city.cityManager.selfArmies[0].resource.gold
m_city.cityManager.selfArmies[0].resource.food
m_city.cityManager.selfArmies[0].resource.wood
m_city.cityManager.selfArmies[0].resource.iron
m_city.cityManager.selfArmies[0].resource.stone
m_city.cityManager.castle.goOutForBattle
m_city.cityManager.friendlyArmies[0].missionType
m_city.cityManager.friendlyArmies[0].king
m_city.cityManager.friendlyArmies[0].startFieldId
m_city.cityManager.friendlyArmies[0].targetPosName
m_city.cityManager.friendlyArmies[0].direction
m_city.cityManager.friendlyArmies[0].restTime
m_city.cityManager.friendlyArmies[0].startTime
m_city.cityManager.friendlyArmies[0].startPosName
m_city.cityManager.friendlyArmies[0].heroLevel
m_city.cityManager.friendlyArmies[0].reachTime
m_city.cityManager.friendlyArmies[0].hero
m_city.cityManager.friendlyArmies[0].targetFieldId
m_city.cityManager.friendlyArmies[0].alliance
m_city.cityManager.friendlyArmies[0].troop.peasants
m_city.cityManager.friendlyArmies[0].troop.militia
m_city.cityManager.friendlyArmies[0].troop.scouter
m_city.cityManager.friendlyArmies[0].troop.pikemen
m_city.cityManager.friendlyArmies[0].troop.swordsmen
m_city.cityManager.friendlyArmies[0].troop.archer
m_city.cityManager.friendlyArmies[0].troop.lightCavalry
m_city.cityManager.friendlyArmies[0].troop.heavyCavalry
m_city.cityManager.friendlyArmies[0].troop.carriage
m_city.cityManager.friendlyArmies[0].troop.ballista
m_city.cityManager.friendlyArmies[0].troop.batteringRam
m_city.cityManager.friendlyArmies[0].troop.catapult
m_city.cityManager.friendlyArmies[0].resource.gold
m_city.cityManager.friendlyArmies[0].resource.food
m_city.cityManager.friendlyArmies[0].resource.wood
m_city.cityManager.friendlyArmies[0].resource.iron
m_city.cityManager.friendlyArmies[0].resource.stone