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    • Diff for "Building"
    Differences between revisions 12 and 15 (spanning 3 versions)
    Revision 12 as of 2012-11-27 14:52:05
    Size: 12001
    Editor: Romulus
    Comment:
    Revision 15 as of 2013-07-31 07:21:59
    Size: 6736
    Editor: tech
    Comment:
    Deletions are marked like this. Additions are marked like this.
    Line 5: Line 5:
    == buildings[0].endTime ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].endTime ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].endTime ||
    Each city has up to 74 possible buildings on it, 32 spaces inside plus walls and town hall, and 40 spaces outside.

    The first building you start with is city.building[73] (The Town Hall) and each building you construct after that takes the next available number counting back to 0... (72,71,70,69,etc)

    In the following examples, x can be any number from 0-73:

    == buildings[x].name ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;    " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[x].name ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].name ||
    Line 10: Line 16:
    Description goes here. The name of the type of building ("Forge","Stable","Inn",etc.)
    Line 12: Line 18:
    == buildings[0].level ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].level ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].level ||
    == buildings[x].positionId ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;    " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[x].positionId ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].positionId ||
    Line 17: Line 23:
    Description goes here. The numbers below indicate the .positionId (city.building[x].positionId) (The Town Hall is in position -1)
    Line 19: Line 25:
    == buildings[0].name ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].name ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].name ||
    {{http://imageshack.us/a/img820/7558/positionid1.png}} {{http://imageshack.us/a/img10/8545/positionid2.png}}

    == bu
    ildings[x].status ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;    " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[x].status ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].status ||
    Line 24: Line 32:
    Description goes here. 0 = building complete
    Line 26: Line 34:
    == buildings[0].positionId ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].positionId ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].positionId ||
    1 = upgrading

    2 = demolishing

    == bu
    ildings[x].endTime ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;    " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[x].endTime ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].endTime ||
    Line 31: Line 43:
    Description goes here. returns the time in UNIX timestamp format indicating when building will be finished upgrading or demolishing
    Line 33: Line 45:
    == buildings[0].startTime ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].startTime ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].startTime ||
    (returns 0 if it is not being worked on)

    == bu
    ildings[x].startTime ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;    " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[x].startTime ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].startTime ||
    Line 38: Line 52:
    Description goes here. returns the time in UNIX timestamp format indicating when building began being upgraded or demolished
    Line 40: Line 54:
    == buildings[0].status ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].status ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].status ||
    (returns 0 if it is not being worked on)

    == bu
    ildings[x].typeId ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;    " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[x].typeId ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].typeId ||
    Line 45: Line 61:
    Description goes here. The numerical code for the [[buildingType]]
    Line 47: Line 63:
    == buildings[0].typeId ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].typeId ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[0].typeId ||
    == buildings[x].level ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;    " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[x].level ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].level ||
    Line 52: Line 68:
    Description goes here. level of the building
    Line 54: Line 70:
    == buildings[1] ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1] ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1] ||
    == buildings.length ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;    " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings.length ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;    ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings.length ||
    Line 59: Line 75:
    Description goes here. Total number of buildings in the current city
    Line 61: Line 77:
    == buildings[1].endTime ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].endTime ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].endTime ||


    Description goes here.

    == buildings[1].level ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].level ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].level ||


    Description goes here.

    == buildings[1].name ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].name ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].name ||


    Description goes here.

    == buildings[1].positionId ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].positionId ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].positionId ||


    Description goes here.

    == buildings[1].startTime ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].startTime ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].startTime ||


    Description goes here.

    == buildings[1].status ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].status ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].status ||


    Description goes here.

    == buildings[1].typeId ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].typeId ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[1].typeId ||


    Description goes here.

    == buildings[73].level ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[73].level ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings[73].level ||


    Description goes here.

    == buildings.length ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings.length ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.buildings.length ||


    Description goes here.
    Line 124: Line 78:
    ObjectCity [[ObjectCity|City]]

    

    Each city has up to 74 possible buildings on it, 32 spaces inside plus walls and town hall, and 40 spaces outside.

    The first building you start with is city.building[73] (The Town Hall) and each building you construct after that takes the next available number counting back to 0... (72,71,70,69,etc)

    In the following examples, x can be any number from 0-73:

    buildings[x].name

    Usage:

    city.buildings[x].name

    Example:

    city.buildings[0].name

    The name of the type of building ("Forge","Stable","Inn",etc.)

    buildings[x].positionId

    Usage:

    city.buildings[x].positionId

    Example:

    city.buildings[0].positionId

    The numbers below indicate the .positionId (city.building[x].positionId) (The Town Hall is in position -1)

    http://imageshack.us/a/img820/7558/positionid1.png http://imageshack.us/a/img10/8545/positionid2.png

    buildings[x].status

    Usage:

    city.buildings[x].status

    Example:

    city.buildings[0].status

    0 = building complete

    1 = upgrading

    2 = demolishing

    buildings[x].endTime

    Usage:

    city.buildings[x].endTime

    Example:

    city.buildings[1].endTime

    returns the time in UNIX timestamp format indicating when building will be finished upgrading or demolishing

    (returns 0 if it is not being worked on)

    buildings[x].startTime

    Usage:

    city.buildings[x].startTime

    Example:

    city.buildings[1].startTime

    returns the time in UNIX timestamp format indicating when building began being upgraded or demolished

    (returns 0 if it is not being worked on)

    buildings[x].typeId

    Usage:

    city.buildings[x].typeId

    Example:

    city.buildings[1].typeId

    The numerical code for the buildingType

    buildings[x].level

    Usage:

    city.buildings[x].level

    Example:

    city.buildings[1].level

    level of the building

    buildings.length

    Usage:

    city.buildings.length

    Example:

    city.buildings.length

    Total number of buildings in the current city


    City

    Building (last edited 2019-12-18 17:18:13 by Inanna)