These goals all relate to the building and farming of npcs around your cities. Some useful information is found below to help you understand more about how the bot "thinks" when it is farming. = Farming Restrictions = There are many goals the bot can use to determine which npcs it is allowed to farm. They are processed by the bot in the following order of priority: * If an npclist is set for that level of npcs, it will farm npcs only on the list. * If npcbounds is set, farm all npcs within these boundaries * If farmingpolicy uses /mindistance and /maxdistance switches, then farm all npcs within that many miles from the city * If distancepolicy is set, then farm all npcs within that many miles from the city * If nothing is set to determine distance, then farm for a 10 mile radius from the city. = Farming Frequency = The bot will process priority of how often to farm in the following order: * If [[Training|config training:1]] or [[Training10|config training10:1]], then farm every hour * If FarmingPolicy for that level of npc specifies a /farmingcycle, /cycle, /cyclemin, or /cyclemax switch, then use that number of hours * If FarmingCycleMin and/or FarmingCycle is/are set, then use that/those number of hours * If nothing is set, then use 8.4 hour cycles. ---- <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> ---- CategoryGoals