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<s1 title="ComfortPolicy"><table><strong class="highlight"><![CDATA[]]></strong><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Usage: </p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>comfortpolicy min_time max_time [options] </p>
</td></tr><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Example: </p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>comfortpolicy 15 20 popraise </p>
</td></tr><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Default: </p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>none </p>
</td></tr><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Arguments: </p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>gold, go<br/>
stone, st<br/>
iron, ir<br/>
food, fo<br/>
wood, lumber, wo, lu<br/>
popraise, po<br/>
bless, bl<br/>
pray, pr<br/>
relief, dr </p>
</td></tr></table><p>This policy adds additional comforting and levying functions on top of the normal praying/disaster relief that it will do for grievance and loyalty maintenance. You do not need this policy if you only want your bot to maintain 100 loyalty/0 grievance. Config comfort:1 is enough for that. ComfortPolicy must be used with config comfort, but  config comfort does not need comfortpolicy. </p>
<p>In the example above, the bot will perform population raising, if needed, every 15-20 minutes. </p>
<p>You may include any levying or comforting option in this, e.g., <em>comfortpolicy 15 20 popraise wood pray</em>, to have the bot perform population raising if needed every 15-20 minutes, and if not then levy wood every 15-20 minutes and follow with a prayer every 15-20 minutes whether it&apos;s needed or not.   </p>
<p>Be careful of adding praying or disaster relief to comfortpolicy with a larger account. You will very quickly be tossing away 10 million food per cycle if you do. </p>
<p></p>

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