<?xml version="1.0" encoding="utf-8"?>
<s1 title="DefenseCooldown"><table><strong class="highlight"><![CDATA[]]></strong><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Usage:</p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>config defensecooldown:[minutes]</p>
</td></tr><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Example:</p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>config defensecooldown:10 </p>
</td></tr><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Default:</p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>config defensecooldown:30 </p>
</td></tr></table><p>This goal allows you to instruct how long after an attack hits you - or is recalled - for the bot to consider you still &quot;under attack&quot;.  </p>
<p>Junk attacks will not trigger defensecooldown to start.  </p>
<p>The bot uses the defensecooldown period for a number of things, one is to keep the embassy open when using <jump href="/wiki/Embassy">config Embassy:2</jump>. Another is for the <jump href="/wiki/DefensePolicy">DefensePolicy</jump> goal&apos;s switches such as autotruce or autospeech.  </p>
<p></p>

<br/>------------------------------------------------------------------------------<br/>
<p> <jump href="/wiki/CategoryAllGoals">CategoryAllGoals</jump> <jump href="/wiki/CategoryCombatGoals">CategoryCombatGoals</jump> <jump href="/wiki/CategoryConfigGoals">CategoryConfigGoals</jump> </p>
</s1>