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<s1 title="FortsUseReserved"><table><strong class="highlight"><![CDATA[]]></strong><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Usage: </p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>config fortsusereserved:[switch] </p>
</td></tr><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Example: </p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>config fortsusereserved:1 </p>
</td></tr><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Default: </p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>config fortsusereserved:0 </p>
</td></tr><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Switch: </p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>1 = 100%<br/>
0.5 = 50%<br/>
etc. </p>
</td></tr></table><p>By default, the bot will attempt keep 1 day&apos;s worth of food in each city. The bot will not queue wall defenses if doing so would bring it under this amount of days. You can override this behavior and allow it to continue to queue new fortifications by enabling this goal. </p>
<p></p>
<p><strong>WARNING</strong> </p>
<p>Enabling this without knowing what you&apos;re doing could cause the bot to send your city into refuge! </p>
<p></p>

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<p> <jump href="/wiki/CategoryAllGoals">CategoryAllGoals</jump> <jump href="/wiki/CategoryCityGoals">CategoryCityGoals</jump> <jump href="/wiki/CategoryConfigGoals">CategoryConfigGoals</jump> </p>
</s1>