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<s1 title="ListCommands"><table><strong class="highlight"><![CDATA[]]></strong><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Usage: </p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>ListCommands </p>
</td></tr><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Example: </p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>ListCommands </p>
</td></tr></table><p>Lists available commands. </p>
<p><em>Example</em> Output: </p>
<ul><li>12:59:38 *** goal, buyitem, waterhero, listmedals, renamecity, listitems, resetgoals, buildinggoals, techgoals, dumpresource, canceltroopqueues, dumptroop, buildcity, cancelbuildcity, capture, changeflag, healtroops, cancelfortifications, evacuatetown, distancepolicy, resourcelimits, gatepolicy, npclist, spamheroes, npc10heroes, npctroops, npc10list, npcheroes, setballused, disband, valleytroops, huntingpos, listallheroes, huntingtype, npc10limit, abandontown, loyaltyattack, keeptroop, keepresource, endkeeptroop, endkeepresource, setnpcflag, bigtransport, bigdeploy, unsetnpcflag, rewardheroes, spamattack, endloyaltyattack, guardedattack, setguard, endguardedattack, endspamattack, recall, travelinfo, persuadehero, firehero, scanmap, scanrec, rescanmap, useitem, getspamhero, findhero, completequests, checkresearch, bigscout, bigattack, cleannpcreports, comfort, create, demo, deploy, findfield, trade, sell, buy, canceltrade, levy, production, reinforce, bigreinforce, startresearch, attack, scout, transport, truce, setmayorbyname, setmayor, train, abandon, upgrade, releasehero, changeheroname, useheroitem, uplevelheroes, whisper *** </li>
</ul>
<p></p>

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<p> <jump href="/wiki/ScriptInformational">ScriptInformational</jump> </p>
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