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<s1 title="ResetPlayer"><table><strong class="highlight"><![CDATA[]]></strong><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Usage:</p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>resetplayer { unlockcode:&quot;IReallyWantToDeleteThisAccount&quot;[, player:&quot;name&quot;, city:&quot;cityname&quot;, flag:&quot;flag&quot;, sex:[0 or 1], zone:&quot;state-name&quot; ]}</p>
</td></tr><tr><td><strong class="highlight"><![CDATA[]]></strong><p>Example:</p>
</td><td><strong class="highlight"><![CDATA[]]></strong><p>resetplayer { unlockcode:&quot;IReallyWantToDeleteThisAccount&quot;, player:&quot;NeatRox&quot;, city:&quot;MyCity&quot;, flag:&quot;NEAT&quot;, sex:0, zone:&quot;Romagna&quot;, runscript:&quot;SomeScript.txt&quot; }<br/>
resetplayer { unlockcode:&quot;IReallyWantToDeleteThisAccount&quot;, player:null } </p>
</td></tr></table><p>Allows you to reset the current lord or lady and restart with a new one using the optional given information. The only required parameter of the resetplayer command is the unlock code.  </p>
<p>If a new lord name, gender, etc. are not supplied, the bot will try to recreate them using the previous information. If you don&apos;t want a new lord created then you can use player:null or player:&quot;&quot; and the bot will reset and close instead. </p>
<p>The &quot;IReallyWantToDeleteThisAccount&quot; unlock code is the unlock code. You don&apos;t replace this with the password or something else. Use it exactly like that. </p>
<p></p>
<p><strong>WARNING</strong> </p>
<p>Please note there is no second chances with this command. If you reset your account and then change your mind, it&apos;s gone. The bot cannot - and Evony most likely will not - undo your action. </p>
<p></p>

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<p> <jump href="/wiki/ScriptAccount">ScriptAccount</jump> </p>
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