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    Screen

    The Screen object contains the content as you see it on your screen. This means certain things you see in the bot can be referenced through scripts. Below I've included a collection of references that will assist you to grab data from certain Screen elements. As well as referencing these elements, you can also add values to some of them. the addEvent function shows this.

    Name

    Type

    Description

    Screen.mainLog

    String

    Contains the information seen in the main log tab.

    Screen.cityLog

    String

    Contains the information seen in the city Log tab.

    Screen.reportLog

    String

    Contains the information seen in the Reports tab.

    Screen.aChat

    String

    Contains the information seen in the Alliance chat tab.

    Screen.pChat

    String

    Contains the information seen in the Private chat tab.

    Screen.wChat

    String

    Contains the information seen in the World chat tab.

    Screen.bChat

    String

    Contains the information seen in the Beginners chat tab.

    Screen.sChat

    String

    Contains the information seen in the System chat tab.

    Screen.commandLog

    String

    Contains the information seen in the commandLog tab.

    MainLog

    Usage:

    Screen.mainlog.buffer

    Example:

    echo Screen.mainLog.buffer

    Outputs the contents of the main Log.

    CityLog

    Usage:

    Screen.cityLog.buffer

    Example:

    echo Screen.cityLog.buffer

    Outputs the contents of the city Log.

    ReportLog

    Usage:

    Screen.reportLog.buffer

    Example:

    echo Screen.reportLog.buffer

    Outputs the contents of the report Log.

    AllianceChat

    Usage:

    Screen.aChat.buffer

    Example:

    echo Screen.aChat.buffer

    Outputs the contents of the alliance chat.

    PrivateChat

    Usage:

    Screen.pChat.buffer

    Example:

    echo Screen.pChat.buffer

    Outputs the contents of the private chat.

    WorldChat

    Usage:

    Screen.wChat.buffer

    Example:

    echo Screen.wChat.buffer

    Outputs the contents of the world chat.

    BeginnersChat

    Usage:

    Screen.bChat.buffer

    Example:

    echo Screen.bChat.buffer

    Outputs the contents of the beginners chat.

    SystemChat

    Usage:

    Screen.sChat.buffer

    Example:

    echo Screen.sChat.buffer

    Outputs the contents of the system chat.

    CommandLog

    Usage:

    Screen.commandLog.buffer

    Example:

    echo Screen.commandLog.buffer

    Outputs the contents of the command Log.


    addEvent

    Usage:

    Screen.mainLog.addEvent("Contents")

    Example:

    Screen.mainLog.addEvent("<b>Why hello there.</b>")

    Outputs the contents of the addEvent function to the specified Screen object.

    This addEvent method also allows you to use HTML markup within the event. This means you're able to (somewhat) use styling within the logs.

    Example:

    • Example Missing

    Note The addEvent() function only adds the event to the local client, meaning even if it looks like it posted to world-chat using Screen.wChat.addEvent("hi") it in-fact did NOT.


    ScriptObjects

    Screen (last edited 2015-09-04 16:51:45 by LKD70)