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// Simple Trading Script v0.05 (c) 2012 NeatPortal.com // WARNING: Requires version 2718+ to work properly |
{{{ // Simple Trading Script v0.06 (c) 2012 NeatPortal.com // WARNING: This script requires version 2720+ to run |
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// Algorithm is simplified, but should work reasonably well | // Algorithm is simplified, but should work reasonably well under broad range of conditions // |
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//laber autorun | //label autorun // |
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// How aggressive we want to be (lower number would increase trading gains at the cost of potentially slower trade execution), from 0 to 0.49 aggr = 0.05 // === nothing to configure below this line === |
// How aggressive we want to be (lower number would increase trading gains at the cost of potentially slower trade execution), from 0% to 49% aggr = 5% // Only trade if we expect this much gain gain = 1% // ===== NOTHING TO CONFIGURE BELOW THIS LINE ===== delay = 10 |
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comm = 0.005 | comm = 0.5% |
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if prices[1] / prices[0] < 1.01 goto trynext | if (prices[1] + prices[3]) / prices[2] < (1 + gain) goto trynext |
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sleep 10 | execute "sleep " + delay |
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}}} |
// Simple Trading Script v0.06 (c) 2012 NeatPortal.com // WARNING: This script requires version 2720+ to run // // The script tries to gain more resources by using spread between bid and ask prices // Algorithm is simplified, but should work reasonably well under broad range of conditions // // Uncomment to enable auto start //label autorun // // Extra resources to reserve (in addition to city's reserved resources) // food, wood, stone, iron, gold: extra = [ 10m, 2m, 5m, 2m, 0 ] // How aggressive we want to be (lower number would increase trading gains at the cost of potentially slower trade execution), from 0% to 49% aggr = 5% // Only trade if we expect this much gain gain = 1% // ===== NOTHING TO CONFIGURE BELOW THIS LINE ===== delay = 10 config trade:0 res = 0 comm = 0.5% maxBatch = 9999999 maxRes = 990B label nextres if !m_context.marketReady() goto nextres resName = ResourceIntNames[res] if city.resource[resName].amount > maxRes goto tryother reserved = city.reservedResource resGold = max(reserved.gold + extra[4], (city.resource.gold + reserved.gold + extra[4]) / 2) buyVolume = 0 label trading if city.tradesArray.length > 8 execute "canceltrade " + city.tradesArray[0].id if city.tradesArray.length > 8 goto trading prices = [ Price(res, aggr), Price(res, 1 - aggr), Price(res, aggr) * (1 + comm), Price(res, 1 - aggr) * comm ] if (prices[1] + prices[3]) / prices[2] < (1 + gain) goto trynext sellVolume = floor(min(city.resource[resName].amount - reserved[resName] - extra[res], (city.resource.gold - resGold) / prices[3], 1.1 * maxBatch - buyVolume / 10)) if sellVolume <= 0 sellVolume = max(0, floor(min(1, city.resource[resName].amount - reserved[resName] - extra[res], (city.resource.gold - 1) / prices[3], 1.1 * maxBatch - buyVolume / 10))) if sellVolume > 0 execute "sell " + res + " " + min(sellVolume, maxBatch) + " " + prices[1] buyVolume = max(0, floor((city.resource.gold - resGold) / prices[2])) if buyVolume > 0 execute "buy " + res + " " + min(buyVolume, maxBatch) + " " + prices[0] if city.tradesArray.length < 8 if buyVolume + sellVolume > 0 goto trading label tryother execute "sleep " + delay label trynext res = (res + 1) MOD 4 goto nextres