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    • Diff for "TroopAndResourceTotals"
    Differences between revisions 1 and 14 (spanning 13 versions)
    Revision 1 as of 2013-11-21 02:30:04
    Size: 952
    Editor: Inanna
    Comment:
    Revision 14 as of 2014-02-18 03:58:10
    Size: 2228
    Editor: Inanna
    Comment:
    Deletions are marked like this. Additions are marked like this.
    Line 1: Line 1:
    This script will echo your troop totals for each city and for your entire account. ## page was renamed from TroopTotals
    This script will echo your troop & resource (including population) totals for each city and for your entire account. <<BR>>
    Troop upkeep per city and total for account added as well. Note it shows upkeep with vesta, etc. buffs factored in, not unbuffed.
    Line 4: Line 7:
    // gets total troops in all cities // =======================================================
    // Troop & Resource Totals For Each City & Entire Account
    // Originally by romulus
    // Inny bloated it with the resource stuff :P
    // =======================================================

    // set this to 1 if you want individual city troopcounts displayed too, 0 if not
    showcities = 0
    Line 6: Line 17:
    echo "TOTAL TROOPS: Found " + mycities.length + " castle(s)" echo "ACCOUNT TOTALS: Found " + mycities.length + " castle(s)"
    echo "Please wait. Calculating..."
    Line 8: Line 20:
    pop = 0
    popmax = 0
    up = 0
    g = 0
    f = 0
    w = 0
    s = 0
    i = 0
    Line 11: Line 31:
    if c c = c.cityManager
    if c tr = c.getAvailableTroop()
    if c echo c.name + " - " + TroopBeanToString(tr, ",")
    if c dummy = tr.addTo(t)
    if c goto mainLoop
    if !c goto end
    c = c.cityManager
    tr = c.getAvailableTroop()
    popmax = popmax + c.resource.maxPopulation
    pop = pop + c.resource.curPopulation
    up = up + c.resource.troopCostFood
    g = g + c.resource.gold
    f = f + c.resource.food.amount
    w = w + c.resource.wood.amount
    s = s + c.resource.stone.amount
    i = i + c.resource.iron.amount
    if showcities echo c.name + " - " + TroopBeanToString(tr, ",") + " (Upkeep: " + floor(c.resource.troopCostFood) + ")"
    dummy = tr.addTo(t)
    goto mainLoop
    Line 17: Line 46:
    echo "TOTAL TROOPS:\n" + TroopBeanToString(t, "\n") label end
    if up >= 1b up = round(up / 1000000000,2) + "B"
    if up < 1b up = round(up / 1000000,2) + "M"
    if g >= 1b g = round(g / 1000000000,2) + "B"
    if g < 1b g = round(g / 1000000,2) + "M"
    if f >= 1b f = round(f / 1000000000,2) + "B"
    if f < 1b f = round(f / 1000000,2) + "M"
    if w >= 1b w = round(w / 1000000000,2) + "B"
    if w < 1b w = round(w / 1000000,2) + "M"
    if s >= 1b s = round(s / 1000000000,2) + "B"
    if s < 1b s = round(s / 1000000,2) + "M"
    if i >= 1b i = round(i / 1000000000,2) + "B"
    if i < 1b i = round(i / 1000000,2) + "M"

    echo "TOTAL TROOPS:\n" + TroopBeanToString(t, "\n") + "\n*** Upkeep: " + up + " ***"
    echo "TOTAL RESOURCES:\nGold: " + g + "\nFood: " + f + "\nWood: " + w + "\nStone: " + s + "\nIron: " + i + "\nPopulation: " + floor(pop) + " of " + floor(popmax)
    Line 20: Line 64:
    This is the same thing, only just the account totals and not individual cities included too.

    {{{
    // gets total troops in all cities
    mycities = cities.concat()
    echo "TOTAL TROOPS: Found " + mycities.length + " castle(s)"
    t = GetTroops("a:0")

    label mainLoop
    c = mycities.shift()
    if c c = c.cityManager
    if c tr = c.getAvailableTroop()
    if c dummy = tr.addTo(t)
    if c goto mainLoop

    echo "TOTAL TROOPS:\n" + TroopBeanToString(t, "\n")
    }}}
    ----
    ScriptExamples

    This script will echo your troop & resource (including population) totals for each city and for your entire account.
    Troop upkeep per city and total for account added as well. Note it shows upkeep with vesta, etc. buffs factored in, not unbuffed.

    // =======================================================
    // Troop & Resource Totals For Each City & Entire Account
    // Originally by romulus
    // Inny bloated it with the resource stuff :P
    // =======================================================
    
    // set this to 1 if you want individual city troopcounts displayed too, 0 if not
    showcities = 0
    
    mycities = cities.concat()
    echo "ACCOUNT TOTALS: Found " + mycities.length + " castle(s)"
    echo "Please wait. Calculating..."
    t = GetTroops("a:0")
    pop = 0
    popmax = 0
    up = 0
    g = 0
    f = 0
    w = 0
    s = 0
    i = 0
    
    label mainLoop
    c = mycities.shift()
    if !c goto end
    c = c.cityManager
    tr = c.getAvailableTroop()
    popmax = popmax + c.resource.maxPopulation
    pop = pop + c.resource.curPopulation
    up = up + c.resource.troopCostFood
    g = g + c.resource.gold
    f = f + c.resource.food.amount
    w = w + c.resource.wood.amount
    s = s + c.resource.stone.amount
    i = i + c.resource.iron.amount
    if showcities echo c.name + " - " + TroopBeanToString(tr, ",") + " (Upkeep: " + floor(c.resource.troopCostFood) + ")"
    dummy = tr.addTo(t)
    goto mainLoop
    
    label end
    if up >= 1b up = round(up / 1000000000,2) + "B"
    if up < 1b up = round(up / 1000000,2) + "M"
    if g >= 1b g = round(g / 1000000000,2) + "B"
    if g < 1b g = round(g / 1000000,2) + "M"
    if f >= 1b f = round(f / 1000000000,2) + "B"
    if f < 1b f = round(f / 1000000,2) + "M"
    if w >= 1b w = round(w / 1000000000,2) + "B"
    if w < 1b w = round(w / 1000000,2) + "M"
    if s >= 1b s = round(s / 1000000000,2) + "B"
    if s < 1b s = round(s / 1000000,2) + "M"
    if i >= 1b i = round(i / 1000000000,2) + "B"
    if i < 1b i = round(i / 1000000,2) + "M"
    
    echo "TOTAL TROOPS:\n" + TroopBeanToString(t, "\n") + "\n*** Upkeep: " + up + " ***"
    echo "TOTAL RESOURCES:\nGold: " + g + "\nFood: " + f + "\nWood: " + w + "\nStone: " + s + "\nIron: " + i + "\nPopulation: " + floor(pop) + " of " + floor(popmax)


    ScriptExamples

    TroopAndResourceTotals (last edited 2015-04-26 02:36:41 by Inanna)