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This script will echo your troop totals for each city and for your entire account. | ## page was renamed from TroopTotals This script will echo your troop & resource totals for each city and for your entire account. Troop upkeep per city and total for account added as well. Note it shows upkeep with vesta, etc. buffs factored in, not unbuffed. |
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// gets total troops in all cities // script by romulus |
// ======================================================= // Troop & Resource Totals For Each City & Entire Account // Originally by romulus // Inny bloated it with the resource stuff :P // ======================================================= // set this to 1 if you want individual city troopcounts displayed too, 0 if not showcities = 0 |
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echo "TOTAL TROOPS: Found " + mycities.length + " castle(s)" | echo "ACCOUNT TOTALS: Found " + mycities.length + " castle(s)" echo "Please wait. Calculating..." |
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up = 0 g = 0 f = 0 w = 0 s = 0 i = 0 |
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if c echo c.name + " - " + TroopBeanToString(tr, ",") | if c up = up + c.resource.troopCostFood if c g = g + c.resource.gold if c f = f + c.resource.food.amount if c w = w + c.resource.wood.amount if c s = s + c.resource.stone.amount if c i = i + c.resource.iron.amount if showcities if c echo c.name + " - " + TroopBeanToString(tr, ",") + " (Upkeep: " + floor(c.resource.troopCostFood) + ")" |
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}}} This is the same thing, only just the account totals and not individual cities included too. {{{ // gets total troops in all cities // script by romulus mycities = cities.concat() echo "TOTAL TROOPS: Found " + mycities.length + " castle(s)" t = GetTroops("a:0") label mainLoop c = mycities.shift() if c c = c.cityManager if c tr = c.getAvailableTroop() if c dummy = tr.addTo(t) if c goto mainLoop echo "TOTAL TROOPS:\n" + TroopBeanToString(t, "\n") |
echo "TOTAL RESOURCES:\nGold: " + floor(g) + "\nTotal Food: " + floor(f) + "\nTotal Wood: " + floor(w) + "\nTotal Stone: " + floor(s) + "\nTotal Iron: " + floor(i) echo "TOTAL UPKEEP: " + floor(up) |
This script will echo your troop & resource totals for each city and for your entire account. Troop upkeep per city and total for account added as well. Note it shows upkeep with vesta, etc. buffs factored in, not unbuffed.
// ======================================================= // Troop & Resource Totals For Each City & Entire Account // Originally by romulus // Inny bloated it with the resource stuff :P // ======================================================= // set this to 1 if you want individual city troopcounts displayed too, 0 if not showcities = 0 mycities = cities.concat() echo "ACCOUNT TOTALS: Found " + mycities.length + " castle(s)" echo "Please wait. Calculating..." t = GetTroops("a:0") up = 0 g = 0 f = 0 w = 0 s = 0 i = 0 label mainLoop c = mycities.shift() if c c = c.cityManager if c tr = c.getAvailableTroop() if c up = up + c.resource.troopCostFood if c g = g + c.resource.gold if c f = f + c.resource.food.amount if c w = w + c.resource.wood.amount if c s = s + c.resource.stone.amount if c i = i + c.resource.iron.amount if showcities if c echo c.name + " - " + TroopBeanToString(tr, ",") + " (Upkeep: " + floor(c.resource.troopCostFood) + ")" if c dummy = tr.addTo(t) if c goto mainLoop echo "TOTAL TROOPS:\n" + TroopBeanToString(t, "\n") echo "TOTAL RESOURCES:\nGold: " + floor(g) + "\nTotal Food: " + floor(f) + "\nTotal Wood: " + floor(w) + "\nTotal Stone: " + floor(s) + "\nTotal Iron: " + floor(i) echo "TOTAL UPKEEP: " + floor(up)