• My Pages
  • Comments
  • Add Link
  • Subscribe
  • Subscribe User
  • Edit (Text)
  • Rename Page
  • Copy Page
  • Load Page
  • Save Page
  • Delete Page
  • Attachments
  • Check Spelling
  • Diffs
  • Info
  • Revert to this revision
  • XML
  • Render as Docbook
  • Print View
  • Raw Text
  • Delete Cache
  • Like Pages
  • Local Site Map
  • Remove Spam
  • Package Pages
  • Sync Pages
    • Diff for "TroopStr"
    Differences between revisions 12 and 22 (spanning 10 versions)
    Revision 12 as of 2012-10-23 21:20:02
    Size: 15729
    Editor: Romulus
    Comment:
    Revision 22 as of 2012-11-27 15:04:22
    Size: 1173
    Editor: Romulus
    Comment:
    Deletions are marked like this. Additions are marked like this.
    Line 1: Line 1:
    <<TableOfContents>> ## page was renamed from TroopStrBean
    ## page was renamed from Object Resource
    '''Properties'''
    ||<tablewidth="500px"#cccccc>'''Property ''' ||<#cccccc>'''Type''' ||<#cccccc>'''Description ''' ||
    ||ballista || || ||
    ||batteringRam || || ||
    ||carriage || || ||
    ||catapult || || ||
    ||heavyCavalry || || ||
    ||lightCavalry || || ||
    ||militia || || ||
    ||peasants || || ||
    ||pikemen || || ||
    ||scouter || || ||
    ||swordsmen || || ||
    ||archer || || ||

    '''Properties'''
    ||<tablewidth="500px"#cccccc>'''Property ''' ||<#cccccc>'''Type''' ||<#cccccc>'''Description ''' ||
    ||troopStillInProduction.archer || || ||
    ||troopStillInProduction.ballista || || ||
    ||troopStillInProduction.batteringRam || || ||
    ||troopStillInProduction.carriage || || ||
    ||troopStillInProduction.catapult || || ||
    ||troopStillInProduction.heavyCavalry || || ||
    ||troopStillInProduction.lightCavalry || || ||
    ||troopStillInProduction.militia || || ||
    ||troopStillInProduction.peasants || || ||
    ||troopStillInProduction.pikemen || || ||
    ||troopStillInProduction.scouter || || ||
    Line 4: Line 33:
    '''Example'''
    Line 5: Line 35:
    == troop.ballista ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.ballista ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.ballista ||


    Description goes here.

    == troop.batteringRam ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.batteringRam ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.batteringRam ||


    Description goes here.

    == troop.carriage ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.carriage ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.carriage ||


    Description goes here.

    == troop.catapult ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.catapult ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.catapult ||


    Description goes here.

    == troop.heavyCavalry ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.heavyCavalry ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.heavyCavalry ||


    Description goes here.

    == troop.lightCavalry ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.lightCavalry ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.lightCavalry ||


    Description goes here.

    == troop.militia ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.militia ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.militia ||


    Description goes here.

    == troop.peasants ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.peasants ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.peasants ||


    Description goes here.

    == troop.pikemen ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.pikemen ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.pikemen ||


    Description goes here.

    == troop.scouter ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.scouter ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.scouter ||


    Description goes here.

    == troop.swordsmen ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.swordsmen ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.swordsmen ||


    Description goes here.

    == troopStillInProduction.archer ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.archer ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.archer ||


    Description goes here.

    == troopStillInProduction.ballista ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.ballista ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.ballista ||


    Description goes here.

    == troopStillInProduction.batteringRam ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.batteringRam ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.batteringRam ||


    Description goes here.

    == troopStillInProduction.carriage ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.carriage ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.carriage ||


    Description goes here.

    == troopStillInProduction.catapult ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.catapult ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.catapult ||


    Description goes here.

    == troopStillInProduction.heavyCavalry ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.heavyCavalry ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.heavyCavalry ||


    Description goes here.

    == troopStillInProduction.lightCavalry ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.lightCavalry ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.lightCavalry ||


    Description goes here.

    == troopStillInProduction.militia ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.militia ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.militia ||


    Description goes here.

    == troopStillInProduction.peasants ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.peasants ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.peasants ||


    Description goes here.

    == troopStillInProduction.pikemen ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.pikemen ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.pikemen ||


    Description goes here.

    == troopStillInProduction.scouter ==
    ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.scouter ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.scouter ||


    Description goes here.
     . {{{
    // ...
    ...
    ...
    }}}
    Line 160: Line 42:
    CategoryObjects [[Object Army]] Applies to: [[ObjectArmyBean|ArmyBean]]

    Properties

    Property

    Type

    Description

    ballista

    batteringRam

    carriage

    catapult

    heavyCavalry

    lightCavalry

    militia

    peasants

    pikemen

    scouter

    swordsmen

    archer

    Properties

    Property

    Type

    Description

    troopStillInProduction.archer

    troopStillInProduction.ballista

    troopStillInProduction.batteringRam

    troopStillInProduction.carriage

    troopStillInProduction.catapult

    troopStillInProduction.heavyCavalry

    troopStillInProduction.lightCavalry

    troopStillInProduction.militia

    troopStillInProduction.peasants

    troopStillInProduction.pikemen

    troopStillInProduction.scouter

    Example

    • // ...
      ...
      ...


    Applies to: ArmyBean

    TroopStr (last edited 2016-04-11 14:36:53 by Inanna)