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| Deletions are marked like this. | Additions are marked like this. | 
| Line 1: | Line 1: | 
|  | ## page was renamed from TroopVars <<TableOfContents>>  | 
| Line 3: | Line 4: | 
| m_city.cityManager.troop.ballista | == troop.ballista == | 
| Line 5: | Line 6: | 
| m_city.cityManager.troop.batteringRam | ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;     " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;     ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.ballista || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.ballista ||  | 
| Line 7: | Line 9: | 
| m_city.cityManager.troop.carriage | Description goes here. | 
| Line 9: | Line 11: | 
| m_city.cityManager.troop.catapult | == troop.batteringRam == | 
| Line 11: | Line 13: | 
| m_city.cityManager.troop.heavyCavalry | ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;     " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;     ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.batteringRam || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.batteringRam ||  | 
| Line 13: | Line 16: | 
| m_city.cityManager.troop.lightCavalry | Description goes here. | 
| Line 15: | Line 18: | 
| m_city.cityManager.troop.militia | == troop.carriage == | 
| Line 17: | Line 20: | 
| m_city.cityManager.troop.peasants | ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;     " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;     ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.carriage || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.carriage ||  | 
| Line 19: | Line 23: | 
| m_city.cityManager.troop.pikemen | Description goes here. | 
| Line 21: | Line 25: | 
| m_city.cityManager.troop.scouter | == troop.catapult == | 
| Line 23: | Line 27: | 
| m_city.cityManager.troop.swordsmen | ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;     " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;     ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.catapult || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.catapult ||  | 
| Line 25: | Line 30: | 
| m_city.cityManager.troopStillInProduction.archer | Description goes here. | 
| Line 27: | Line 32: | 
| m_city.cityManager.troopStillInProduction.ballista | == troop.heavyCavalry == | 
| Line 29: | Line 34: | 
| m_city.cityManager.troopStillInProduction.batteringRam | ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;     " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;     ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.heavyCavalry || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.heavyCavalry ||  | 
| Line 31: | Line 37: | 
| m_city.cityManager.troopStillInProduction.carriage | Description goes here. | 
| Line 33: | Line 39: | 
| m_city.cityManager.troopStillInProduction.catapult | == troop.lightCavalry == | 
| Line 35: | Line 41: | 
| m_city.cityManager.troopStillInProduction.heavyCavalry | ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;     " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;     ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.lightCavalry || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.lightCavalry ||  | 
| Line 37: | Line 44: | 
| m_city.cityManager.troopStillInProduction.lightCavalry | Description goes here. | 
| Line 39: | Line 46: | 
| m_city.cityManager.troopStillInProduction.militia | == troop.militia == | 
| Line 41: | Line 48: | 
| m_city.cityManager.troopStillInProduction.peasants | ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start;     " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;     ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.militia || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.militia ||  | 
| Line 43: | Line 51: | 
| m_city.cityManager.troopStillInProduction.pikemen | Description goes here. | 
| Line 45: | Line 53: | 
| m_city.cityManager.troopStillInProduction.scouter | == troop.peasants == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.peasants || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.peasants || Description goes here. == troop.pikemen == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.pikemen || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.pikemen || Description goes here. == troop.scouter == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.scouter || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.scouter || Description goes here. == troop.swordsmen == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.swordsmen || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troop.swordsmen || Description goes here. == troopStillInProduction.archer == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.archer || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.archer || Description goes here. == troopStillInProduction.ballista == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.ballista || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.ballista || Description goes here. == troopStillInProduction.batteringRam == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.batteringRam || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.batteringRam || Description goes here. == troopStillInProduction.carriage == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.carriage || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.carriage || Description goes here. == troopStillInProduction.catapult == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.catapult || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.catapult || Description goes here. == troopStillInProduction.heavyCavalry == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.heavyCavalry || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.heavyCavalry || Description goes here. == troopStillInProduction.lightCavalry == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.lightCavalry || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.lightCavalry || Description goes here. == troopStillInProduction.militia == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.militia || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.militia || Description goes here. == troopStillInProduction.peasants == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.peasants || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.peasants || Description goes here. == troopStillInProduction.pikemen == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.pikemen || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.pikemen || Description goes here. == troopStillInProduction.scouter == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.scouter || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.troopStillInProduction.scouter || Description goes here.  | 
Contents
- troop.ballista
 - troop.batteringRam
 - troop.carriage
 - troop.catapult
 - troop.heavyCavalry
 - troop.lightCavalry
 - troop.militia
 - troop.peasants
 - troop.pikemen
 - troop.scouter
 - troop.swordsmen
 - troopStillInProduction.archer
 - troopStillInProduction.ballista
 - troopStillInProduction.batteringRam
 - troopStillInProduction.carriage
 - troopStillInProduction.catapult
 - troopStillInProduction.heavyCavalry
 - troopStillInProduction.lightCavalry
 - troopStillInProduction.militia
 - troopStillInProduction.peasants
 - troopStillInProduction.pikemen
 - troopStillInProduction.scouter
 
troop.ballista
Usage:  | 
  city.troop.ballista  | 
Example:  | 
  city.troop.ballista  | 
Description goes here.
troop.batteringRam
Usage:  | 
  city.troop.batteringRam  | 
Example:  | 
  city.troop.batteringRam  | 
Description goes here.
troop.carriage
Usage:  | 
  city.troop.carriage  | 
Example:  | 
  city.troop.carriage  | 
Description goes here.
troop.catapult
Usage:  | 
  city.troop.catapult  | 
Example:  | 
  city.troop.catapult  | 
Description goes here.
troop.heavyCavalry
Usage:  | 
  city.troop.heavyCavalry  | 
Example:  | 
  city.troop.heavyCavalry  | 
Description goes here.
troop.lightCavalry
Usage:  | 
  city.troop.lightCavalry  | 
Example:  | 
  city.troop.lightCavalry  | 
Description goes here.
troop.militia
Usage:  | 
  city.troop.militia  | 
Example:  | 
  city.troop.militia  | 
Description goes here.
troop.peasants
Usage:  | 
  city.troop.peasants  | 
Example:  | 
  city.troop.peasants  | 
Description goes here.
troop.pikemen
Usage:  | 
  city.troop.pikemen  | 
Example:  | 
  city.troop.pikemen  | 
Description goes here.
troop.scouter
Usage:  | 
  city.troop.scouter  | 
Example:  | 
  city.troop.scouter  | 
Description goes here.
troop.swordsmen
Usage:  | 
  city.troop.swordsmen  | 
Example:  | 
  city.troop.swordsmen  | 
Description goes here.
troopStillInProduction.archer
Usage:  | 
  city.troopStillInProduction.archer  | 
Example:  | 
  city.troopStillInProduction.archer  | 
Description goes here.
troopStillInProduction.ballista
Usage:  | 
  city.troopStillInProduction.ballista  | 
Example:  | 
  city.troopStillInProduction.ballista  | 
Description goes here.
troopStillInProduction.batteringRam
Usage:  | 
  city.troopStillInProduction.batteringRam  | 
Example:  | 
  city.troopStillInProduction.batteringRam  | 
Description goes here.
troopStillInProduction.carriage
Usage:  | 
  city.troopStillInProduction.carriage  | 
Example:  | 
  city.troopStillInProduction.carriage  | 
Description goes here.
troopStillInProduction.catapult
Usage:  | 
  city.troopStillInProduction.catapult  | 
Example:  | 
  city.troopStillInProduction.catapult  | 
Description goes here.
troopStillInProduction.heavyCavalry
Usage:  | 
  city.troopStillInProduction.heavyCavalry  | 
Example:  | 
  city.troopStillInProduction.heavyCavalry  | 
Description goes here.
troopStillInProduction.lightCavalry
Usage:  | 
  city.troopStillInProduction.lightCavalry  | 
Example:  | 
  city.troopStillInProduction.lightCavalry  | 
Description goes here.
troopStillInProduction.militia
Usage:  | 
  city.troopStillInProduction.militia  | 
Example:  | 
  city.troopStillInProduction.militia  | 
Description goes here.
troopStillInProduction.peasants
Usage:  | 
  city.troopStillInProduction.peasants  | 
Example:  | 
  city.troopStillInProduction.peasants  | 
Description goes here.
troopStillInProduction.pikemen
Usage:  | 
  city.troopStillInProduction.pikemen  | 
Example:  | 
  city.troopStillInProduction.pikemen  | 
Description goes here.
troopStillInProduction.scouter
Usage:  | 
  city.troopStillInProduction.scouter  | 
Example:  | 
  city.troopStillInProduction.scouter  | 
Description goes here.

![[+]](/moin_static/explorer/img/toggle1.png)

![[-]](/moin_static/explorer/img/toggle0.png)
