m_city.cityManager.troop.ballista m_city.cityManager.troop.batteringRam m_city.cityManager.troop.carriage m_city.cityManager.troop.catapult m_city.cityManager.troop.heavyCavalry m_city.cityManager.troop.lightCavalry m_city.cityManager.troop.militia m_city.cityManager.troop.peasants m_city.cityManager.troop.pikemen m_city.cityManager.troop.scouter m_city.cityManager.troop.swordsmen m_city.cityManager.troopStillInProduction.archer m_city.cityManager.troopStillInProduction.ballista m_city.cityManager.troopStillInProduction.batteringRam m_city.cityManager.troopStillInProduction.carriage m_city.cityManager.troopStillInProduction.catapult m_city.cityManager.troopStillInProduction.heavyCavalry m_city.cityManager.troopStillInProduction.lightCavalry m_city.cityManager.troopStillInProduction.militia m_city.cityManager.troopStillInProduction.peasants m_city.cityManager.troopStillInProduction.pikemen m_city.cityManager.troopStillInProduction.scouter ---- CategoryVariables