== getAvailableTroop() == ||Usage: ||city.getAvailableTroop([Optional boolian]) || ||<#F2F2F2 style="padding:0.2em;border-left-width:2px;border-style:solid;border-color:rgb(170, 170, 170); ">Example 1: ||city.getAvailableTroop() || ||<#F2F2F2 style="padding:0.2em;border-left-width:2px;border-style:solid;border-color:rgb(170, 170, 170); ">Example 2: ||city.getAvailableTroop(true) || This function returns an object with information about the troops attached to a city. It can give the total of all troops, a specific troop, or the troop upkeep in a city. It counts marching troops as well as those idle. This function also supports an optional boolean value (true/false). if this is true, the function will return only troops that are currently in the city. This is like the city.troops object, though this is editable. . {{{ echo "I have a total of {city.getAvailableTroop().carriage} transports assigned to this city." echo "Of that {city.getAvailableTroop().carriage} transporters, {city.getAvailableTroop(true).carriage} are currently in the city." }}} The available properties for the object are: {{{ foodConsumeRate peasants militia scouter pikemen swordsmen archer lightCavalry heavyCavalry carriage ballista batteringRam catapult }}} ---- CategoryFunctions