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m_city.cityManager.buyPrice(1) m_city.cityManager.buyPrice(2) m_city.cityManager.buyPrice(3) m_city.cityManager.sellPrice(food) m_city.cityManager.tradesArray.length m_city.cityManager.tradesArray[0].amount m_city.cityManager.tradesArray[1].amount m_city.cityManager.tradesArray[2].amount m_city.cityManager.tradesArray[6].amount m_city.cityManager.tradesArray[0].resType m_city.cityManager.tradesArray[0].tradeType m_city.cityManager.tradesArray[0].resourceName m_city.cityManager.tradesArray[0].price m_city.cityManager.tradesArray[0].id m_city.cityManager.tradesArray[0].tradeTypeName m_city.cityManager.tradesArray[0].dealedAmount m_city.cityManager.tradesArray[0].dealedTotal m_city.cityManager.transingTradesArray.length m_city.cityManager.transingTradesArray[0].amount m_city.cityManager.transingTradesArray[0].endTime m_city.cityManager.transingTradesArray[0].resourceName m_city.cityManager.transingTradesArray[0].price m_city.cityManager.transingTradesArray[0].total m_city.cityManager.transingTradesArray[0].id m_city.cityManager.transingTradesArray[0].resType m_context.sellPrice(0) m_context.buyPrice(0) m_context.sellPrice(1) m_context.buyPrice(1) m_context.sellPrice(2) m_context.buyPrice(2) m_context.sellPrice(3) ---- CategoryVariables |
## page was renamed from MarketVars <<TableOfContents>> == BuyPrice(X) == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">BuyPrice(X) || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">BuyPrice(X) || Refers to the highest bid of a given resource. 0=food,1=wood,2=stone,3=iron Script echo "food costs"city.buyPrice(2) Output 19:03:29 food costs 15.62 Example of usage label start 1: ifgoto BuyPrice(2) >= 1 sellfood 2: sleep 50 3: loop start label sellfood 4: sell food 1000 1 5: goto start == SellPrice(X) == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">SellPrice(X) || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">SellPrice(X) || Refers to the cheapest offer of a given resource. 0=food,1=wood,2=stone,3=iron Script echo "iron is offered at"city.sellPrice(2) Output 19:03:29 iron is offered at 15.62 Example of usage label start 1: ifgoto SellPrice(2) >= 1 buyiron 2: sleep 50 3: loop start label buyiron 4: buy iron 1000 1 5: goto start == tradesArray.length == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray.length || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray.length || Returns the number of trades you have posted in the market which have not completed. == city.tradesArray[x] == In the following examples, x is a number from 0 - 9 referring to the specific trade posted in the market (0 = 1st trade, 9 = last) the number of possible trades you can have posted in the market is limited by the level of the market. == tradesArray[x].amount == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[x].amount || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[0].amount || returns a number indicating the quantity of resources being purchased or sold in city.tradesArray[x] == tradesArray[x].resType == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[x].resType || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[0].resType || returns a number representing the resource type of the resources being purchased or sold in city.tradesArray[x] 0 = Food 1 = Lumber / Wood 2 = Stone 3 = Iron == tradesArray[x].tradeType == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[x].tradeType || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[0].tradeType || returns a number indicating trade type of the trade in city.tradesArray[x] 0 = Buy 1 = Sell == tradesArray[x].resourceName == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[x].resourceName || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[0].resourceName || returns a string containing the name of the resource type of the resources being purchased or sold in city.tradesArray[x] ("Food","Lumber","Stone","Iron") == tradesArray[x].price == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[x].price || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[0].price || returns a number indicating price of the trade in city.tradesArray[x] == tradesArray[x].id == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[x].id || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[0].id || returns a number indicating returns the internal ID of the trade in city.tradesArray[x] == tradesArray[x].tradeTypeName == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[x].tradeTypeName || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[0].tradeTypeName || returns a string indicating the type of trade in city.tradesArray[x] ("Bid","Offer") == tradesArray[x].dealedAmount == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[x].dealedAmount || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[0].dealedAmount || Description goes here. == tradesArray[x].dealedTotal == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[x].dealedTotal || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.tradesArray[0].dealedTotal || Description goes here. == transingTradesArray.length == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray.length || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray.length || Description goes here. in the following examples, the value of x can be from 0 to ???, as you can have an infinite number of incoming purchases == transingTradesArray[0].amount == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].amount || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].amount || Description goes here. == transingTradesArray[0].endTime == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].endTime || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].endTime || Description goes here. == transingTradesArray[0].resourceName == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].resourceName || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].resourceName || Description goes here. == transingTradesArray[0].price == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].price || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].price || Description goes here. == transingTradesArray[0].total == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].total || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].total || Description goes here. == transingTradesArray[0].id == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].id || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].id || Description goes here. == transingTradesArray[0].resType == ||<tablebgcolor="#F9F9F9" tablestyle="margin:1em 1em 1em 0px;border-style:solid;border-color:rgb(170, 170, 170);color:rgb(0, 0, 0);font-family:sans-serif;font-size:13px;line-height:19.5px;text-align:start; " tableclass="wikitable"#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Usage: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].resType || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">city.transingTradesArray[0].resType || Description goes here. ObjectCity |
Contents
- BuyPrice(X)
- SellPrice(X)
- tradesArray.length
- city.tradesArray[x]
- tradesArray[x].amount
- tradesArray[x].resType
- tradesArray[x].tradeType
- tradesArray[x].resourceName
- tradesArray[x].price
- tradesArray[x].id
- tradesArray[x].tradeTypeName
- tradesArray[x].dealedAmount
- tradesArray[x].dealedTotal
- transingTradesArray.length
- transingTradesArray[0].amount
- transingTradesArray[0].endTime
- transingTradesArray[0].resourceName
- transingTradesArray[0].price
- transingTradesArray[0].total
- transingTradesArray[0].id
- transingTradesArray[0].resType
BuyPrice(X)
Refers to the highest bid of a given resource.
0=food,1=wood,2=stone,3=iron
Script
echo "food costs"city.buyPrice(2)
Output
19:03:29 food costs 15.62
Example of usage
label start
1: ifgoto BuyPrice(2) >= 1 sellfood
2: sleep 50
3: loop start
label sellfood
4: sell food 1000 1
5: goto start
SellPrice(X)
Refers to the cheapest offer of a given resource.
0=food,1=wood,2=stone,3=iron
Script
echo "iron is offered at"city.sellPrice(2)
Output
19:03:29 iron is offered at 15.62
Example of usage
label start
1: ifgoto SellPrice(2) >= 1 buyiron
2: sleep 50
3: loop start
label buyiron
4: buy iron 1000 1
5: goto start
tradesArray.length
Usage: |
city.tradesArray.length |
Example: |
city.tradesArray.length |
Returns the number of trades you have posted in the market which have not completed.
city.tradesArray[x]
In the following examples, x is a number from 0 - 9 referring to the specific trade posted in the market (0 = 1st trade, 9 = last) the number of possible trades you can have posted in the market is limited by the level of the market.
tradesArray[x].amount
Usage: |
city.tradesArray[x].amount |
Example: |
city.tradesArray[0].amount |
returns a number indicating the quantity of resources being purchased or sold in city.tradesArray[x]
tradesArray[x].resType
Usage: |
city.tradesArray[x].resType |
Example: |
city.tradesArray[0].resType |
returns a number representing the resource type of the resources being purchased or sold in city.tradesArray[x]
0 = Food 1 = Lumber / Wood 2 = Stone 3 = Iron
tradesArray[x].tradeType
Usage: |
city.tradesArray[x].tradeType |
Example: |
city.tradesArray[0].tradeType |
returns a number indicating trade type of the trade in city.tradesArray[x]
0 = Buy 1 = Sell
tradesArray[x].resourceName
Usage: |
city.tradesArray[x].resourceName |
Example: |
city.tradesArray[0].resourceName |
returns a string containing the name of the resource type of the resources being purchased or sold in city.tradesArray[x] ("Food","Lumber","Stone","Iron")
tradesArray[x].price
Usage: |
city.tradesArray[x].price |
Example: |
city.tradesArray[0].price |
returns a number indicating price of the trade in city.tradesArray[x]
tradesArray[x].id
Usage: |
city.tradesArray[x].id |
Example: |
city.tradesArray[0].id |
returns a number indicating returns the internal ID of the trade in city.tradesArray[x]
tradesArray[x].tradeTypeName
Usage: |
city.tradesArray[x].tradeTypeName |
Example: |
city.tradesArray[0].tradeTypeName |
returns a string indicating the type of trade in city.tradesArray[x] ("Bid","Offer")
tradesArray[x].dealedAmount
Usage: |
city.tradesArray[x].dealedAmount |
Example: |
city.tradesArray[0].dealedAmount |
Description goes here.
tradesArray[x].dealedTotal
Usage: |
city.tradesArray[x].dealedTotal |
Example: |
city.tradesArray[0].dealedTotal |
Description goes here.
transingTradesArray.length
Usage: |
city.transingTradesArray.length |
Example: |
city.transingTradesArray.length |
Description goes here.
in the following examples, the value of x can be from 0 to ???, as you can have an infinite number of incoming purchases
transingTradesArray[0].amount
Usage: |
city.transingTradesArray[0].amount |
Example: |
city.transingTradesArray[0].amount |
Description goes here.
transingTradesArray[0].endTime
Usage: |
city.transingTradesArray[0].endTime |
Example: |
city.transingTradesArray[0].endTime |
Description goes here.
transingTradesArray[0].resourceName
Usage: |
city.transingTradesArray[0].resourceName |
Example: |
city.transingTradesArray[0].resourceName |
Description goes here.
transingTradesArray[0].price
Usage: |
city.transingTradesArray[0].price |
Example: |
city.transingTradesArray[0].price |
Description goes here.
transingTradesArray[0].total
Usage: |
city.transingTradesArray[0].total |
Example: |
city.transingTradesArray[0].total |
Description goes here.
transingTradesArray[0].id
Usage: |
city.transingTradesArray[0].id |
Example: |
city.transingTradesArray[0].id |
Description goes here.
transingTradesArray[0].resType
Usage: |
city.transingTradesArray[0].resType |
Example: |
city.transingTradesArray[0].resType |
Description goes here.