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    • Diff for "MonitorArmy"
    Differences between revisions 1 and 8 (spanning 7 versions)
    Revision 1 as of 2012-08-26 02:21:18
    Size: 920
    Editor: Inanna
    Comment:
    Revision 8 as of 2013-11-02 02:35:30
    Size: 1513
    Editor: Inanna
    Comment:
    Deletions are marked like this. Additions are marked like this.
    Line 3: Line 3:
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Default: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">config monitorarmy:0 ||
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em; ">Switch: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">0 = off<<BR>>1 = on ||
    Line 5: Line 7:
    This goal will instruct your bot to check the target to make sure it's the same as it was when you launched the attack.. if not recall. This goal doesn't do anything. It's kinda like an urban legend. It never worked, not on Neat or YAEB. Some knucklehead added the goal name so that it wouldn't error but never made it do anything. I have this entry in the wiki only because people ask why it's not working or where they can find info on it :) Sorry!
    Line 7: Line 10:
    CategoryAllGoals CategoryCombatGoals CategoryAllGoals CategoryCombatGoals CategoryConfigGoals

    Usage:

    config monitorarmy:[switch]

    Example:

    config monitorarmy:1

    Default:

    config monitorarmy:0

    Switch:

    0 = off
    1 = on

    This goal doesn't do anything. It's kinda like an urban legend. It never worked, not on Neat or YAEB. Some knucklehead added the goal name so that it wouldn't error but never made it do anything. I have this entry in the wiki only because people ask why it's not working or where they can find info on it :) Sorry!


    CategoryAllGoals CategoryCombatGoals CategoryConfigGoals

    MonitorArmy (last edited 2014-04-11 01:51:23 by Inanna)