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Size: 1401
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Deletions are marked like this. | Additions are marked like this. |
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||<style="border-style: solid; border-color: rgb(170, 170, 170); padding: 0.2em; background-color: rgb(242, 242, 242); ">Example:||<style="border-style: solid; border-color: rgb(170, 170, 170); padding: 0.2em; ">nolevelheroes ForBob || | ||<style="border-style: solid; border-color: rgb(170, 170, 170); padding: 0.2em; background-color: rgb(242, 242, 242); ">Example:||<style="border-style: solid; border-color: rgb(170, 170, 170); padding: 0.2em; ">nolevelheroes !ForBob || |
Usage: |
nolevelheroes hero-string |
Example: |
nolevelheroes ForBob |
This directive will tell the bot not to upgrade a hero or heroes. In the example above, if the hero ForBob was being trained to give away to your friend Bob, you wouldn't want it to be upgraded due to increased persuasion costs and requirements. Setting this will allow ForBob to gain experience without being levelled up by the bot.
Another example, incorporating the new advanced hero strings: nolevelheros any:intel>=163 would allow your intel heroes to grow until 163 int, then stop, letting you save up the points for adding to attack in the future... saving you holy waters to create a nice mech hitter.