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    • Diff for "TaxPolicy"
    Differences between revisions 6 and 7
    Revision 6 as of 2016-12-07 18:26:21
    Size: 1391
    Editor: Inanna
    Comment:
    Revision 7 as of 2020-01-29 17:43:48
    Size: 1389
    Editor: Inanna
    Comment:
    Deletions are marked like this. Additions are marked like this.
    Line 2: Line 2:
    ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">taxpolicy 20 100<<BR>>taxpolicy 20 100 0 30 || ||<#F2F2F2 style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">Example: ||<style="border-style:solid;border-color:rgb(170, 170, 170);padding:0.2em;">taxpolicy 20 100<<BR>>taxpolicy 20 100 30 ||

    Usage:

    taxpolicy min_rate max_rate [war_rate]

    Example:

    taxpolicy 20 100
    taxpolicy 20 100 30

    This policy will tell the bot the range of tax you want set.

    The first example above would maintain a minimum 20% and maximum 100% tax rate. If the bot detects that additional gold is necessary to prevent a revolt, it will increase the tax rate as necessary, up to "max_rate".

    The second example above utilizes the optional war time tax rate. It would maintain a minimum 20% and maximum 100% tax rate during peacetime, and set 30% tax rate if it enters defense mode.

    The default values are 0 (min) and 100 (max). A default of 0 (min) allows the bot to maintain maximum population. Players with established accounts will probably wish to use the defaults.


    CategoryAllGoals CategoryResourceGoals CategoryCityGoals

    TaxPolicy (last edited 2020-01-29 17:43:48 by Inanna)